GameSpite Quarterly Issue 7
Spring 2011: An Encyclopedia of 8-Bit Villains


Available in a standard-issue paperback edition for a mere $12. Also available in a classy hardcover edition for $36. Both editions have the same contents! The only significant difference is that the paperback version marks you as a smart fiscal conservative who can be trusted to make good decisions with money, while the hardcover says, "Yo, I'm a big pimpin' high roller and I don't care who knows it!"

As with all issues of GameSpite Quarterly, this book is printed on demand and will never go out of print.


Foreword: Villains United and It Feels So Good

The past few issues of GameSpite Quarterly have been fairly epic. Or at the very least, they've been very thick and very ambitious. For Issue 7, we decided to step back and take a bit of a break with a lighter issue. That’s “lighter” as in “slimmer,” but also “lighter” in the sense of “crammed with levity.” Are you not amused?

Yes, in keeping with our increasingly circular issue structure, this latest issue serves as a counterpart to GameSpite Quarterly 3. Where that volume served as a not-entirely-on-the-level compendium of famous (and not-so-well-known) heroes of 8-bit games, GameSpite Quarterly 7 touches on the nefarious villains they battled—both infamous and hardly famous at all, of course.

As usual, each author is responsible for coming with his own take on the topic he or she claims, so the tone and reliability of this issues contents are all over the place. On one hand, you’ll find an insightful evaluation of the true threat posed by Dragon Quest’s seemingly innocuous slimes; on the other, a rap song performed by Tetris’ bastardly S and Z blocks. Here’s a treatise on the dangers of Final Fantasy’s Malboros, there a narrative exploration of the nature of the pact forged between Final Fantasy’s Chaos and his millennia-spanning minion Garland.

The 8-bit era, given the versatlity of its underlying technology, spans more than two decades of hardware and games, so this is easily one of the farthest-ranging issues of GameSpite Quarterly. From the Grues and Invaders of the ’70s to the Guys you wanna be and sultry half-genies who appeared over the course of the decade just past, we’ve chronicled quite a collection of bad guys. And also, lots of not-so-bad guys. After all, so often are villains merely misunderstood or misguided rather than completely rotten and cruel. Of course, plenty of them are the latter.

Thanks as always for buying or otherwise reading GameSpite Quarterly! Your continued support for our efforts -- even whimsical ones like this -- make our lives feel just a little bit less meaningless.

Jeremy Parish
February 1, 2011

In This Issue

Abobo
Adventure, The Creatures of
Asteroids
Baramos
Big Boss
Big Core
Biggy Man
Birds
Black Chamber
Black Knight
Black Marble
Black Dragon
Boulder
Blue, Trainer
Bowser
Boots, Risky
Blocks, S and Z
Centipede
Chaos
Dark Force
Dark Link
Dark Queen
Death
Dead Lizard, A
Demogorgon
Disappearing Blocks
Dog, The
Dracula
Dragonlord
Draygonia
Dysentery
Edge of the Screen
Emperor
Ernie Alligator
Galaxians
Ganon
Garland
Giygas
GORUZA
God
Gravity
Grue, The
Tom Guycot
Guy, The
Hitler, Adolf
Hooligan, Harry
Inky, Blink, Pinky, Clyde, and Sue
The Invaders
Jacquio
Kong, Donkey
Koopalings, The
Lakitu
LeChuck
Malboro
Mario, Mario
Mondain, Minax, and Exodus
Medusa Heads
Metools
Metroid

Mine
Mother Brain
Pits
Octopus
Pooka & Fygar
The Quotile
Red Falcon
R.N.G., The
Ridley
Sabrewulf
Sandiego, Carmen
Shredder
Sinistar
Spelunker, The Video Game
Slick
Slime
Super Drunk
Team Rocket
Tatanga
Top of the Screen
Venom, Dr.
WARMECH
Wart
Wily, Albert
Wizard of Frobozz, The
Zande
Zaxxon
ZELOS
Zoda

Super Punch-Out!! by Bob Mackey
Batman: Arkham Asylum by Justin Hoeger
SaGa Frontier 2 by Alex Reo
Bionic Commando '09 by Rene Decoste
Metal Gear Solid: VR Missions by Tomm Hulett
Dragon Quest IX: Sentinels of the Starry Sky by Jeremy Parish

Please note that all content is identical in both paperback and hardcover editions.


All copyrighted images used under the principle of fair use. GameSpite Quarterly 7 is a reference publication tinged with an edge of satire, not a derivative work. No claim is made on others’ property. Copyright attributions are given to the best of our ability; given the age of the games covered in this issue and the fluidity of rights for licensed products and defunct publishers, we chose to provide relevant attribution at the time of each work’s original publication.

All magazine text is © its respective author.

Screenshots primarily acquired from the following sources: VG Museum, Hardcore Gaming 101, GameFAQs, Talking Time

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